YUMAGIA.DEV


ABOUT

Hello! I'm a computer graphics enjoyer who's currently studying Computer Science at the University of Minnesota. I'm currently interested in all things real-time rendering. I've been developing 3D engines in the Scratch language from the ground-up since before high school as a hobby of mine. Since then, I've made a few game engines in Scratch. One of which, being my in-the-works engine inspired by idTech's Quake. I am also working on translating it to C++! Outside of programming and game development, I really like painting, and I mostly paint on digial media these days. It's a lot of fun! Some of my artworks can be found scattered around this site. Here are a few of my personal principles and values. I want to:

  • Contribute what I have to the world through my work.
  • Uplift my peers as I uplift myself, and work to bring us towards the best possible realities.
  • Expand my toolsets in knowledge. It's always a priority. I'm always open to learn more :)
  • PROJECTS

    GITHUB

    BLOG